SCP: Secret Laboratory Official Wiki
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Mechanics

The Decontamination Process is a game mechanic in SCP: Secret Laboratory.

The Light Containment Zone Decontamination Process is a protocol, in case of a containment breach, destroys all organic matter that resides in the LCZ. This happens after 15 minutes and 30 seconds after the game has started. This will kill all players, regardless of their health, including SCPs. The process will open all locked doors, checkpoints and gates 30 seconds before the process begins, allowing trapped SCPs, and cardless Class-D's to escape. Any elevators that are down at Lift System A and B will be called up and become inoperable to prevent players from returning the LCZ.

Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ.

Voicelines

A voice over can be heard at different time intervals warning everyone of the time before the process begins, if a player dies inside the LCZ it is written that the cause of death was a "highly corrosive substance".

At 15 Minutes

"Attention, all personnel, the Light Containment Zone decontamination process will occur in t-minus 15 minutes. All biological substances must be removed in order to avoid destruction."


At 10, 5, and 1 minute(s)

"Danger, Light Containment Zone decontamination in t-minus [TIME]."



At 30 Seconds

"Danger, Light Containment Zone decontamination in 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. [COUNTS DOWN FROM 20 SECONDS]."


When decontamination begins

"Light Containment Zone is locked down and ready for decontamination, the removal of organic substances has now begun."


Trivia

  • The announcers voice and warning beep get deeper at each time interval. This could help players identify how much time they have left before it is even announced.
  • As of 7.1.0 light green decontamination gas can be seen spewing from the ventilation shafts one the light containment zone has been locked down.
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